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OCTOPIE NETWORK

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OUR MISSION

Octopie is a digital first animation studio that services the ever-growing culture of online content.

Using scalable solutions, we structure our teams to be lean and mean, keeping costs low and workflow optimized.

With over 20 years of collective experience in the digital space, we are experts in brand and audience development.

THE TEAM

LON STRICKLAND

HEAD OF PRODUCTION

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Lon is a  producer and director with over 12 years of experience,  having overseen the pipeline of over 100 short films, music videos, commercials, and popular animated series in both traditional and new media.  Before living in LA, he produced detailed  training films for GM, managing a crew of seventy-five people, documenting the step-by-step engine assembly line process. Simultaneously, he produced an independent feature film that was sold at AFM in 2010.  Lon has worked in production for Twentieth Century Fox, Dreamworks, NBC Universal, Sony Entertainment  and Paramount Pictures.  

MICAH BROOKE

CREATIVE DEVELOPMENT

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Micah spent over 9 years as a programming and development executive at Machinima. There, he established a pool of over 200 content creators and dozens of hit shows that generated over 500 million global YouTube views. In addition, he helmed Happy Hour, Machinima’s animation brand that became the fastest growing animation channel ever on YouTube. Within 18 months, it generated over 1 million subscribers and 200 million views. Most recently, he was the development executive on an animated Transformers web series based on the Combiner Wars saga.

ISAAC KRAUSS

BUSINESS DEVELOPMENT

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Isaac has been a business development consultant, entrepreneur, and content creator.  As a business development executive at DG Entertainment, an award winning full service creative agency, he provided unparalleled service to Turner Networks, Machinima, Awesomeness TV, Maker Studios, Microsoft, Warner Brothers, Sony Television, EA and many more. As an entrepreneur, he founded Assembly Line Games, a mobile gaming startup currently developing its first game. In addition, he has led extensive content creation for major companies such as Playstation, Dreamworks, and Marvel.

OUR CLIENTS

2017 REEL

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